horizon = eye level
VP·L
VP·R
Two vanishing points — a proper corner-on box.
Using: TWO points ✓
Depth L
Depth R
↺ Reset
Drag the two mustard
vanishing points
along the horizon, and drag the white
dots
to move the box up or down. Push it above the horizon to see its
underside
; below, its
top
. Hit the button to see why
one
point looks wrong.